Learn9 min read

Best Typing and Computer Literacy Curriculum for Kids (2026)

Our honest reviews of four typing programs for kids, plus a practical guide to teaching digital citizenship and computer literacy — even in a low-screen homeschool.

By The Slow Childhood

Child's hands on a keyboard with a colorful typing program on the screen
Disclosure: This post contains affiliate links. If you make a purchase through these links, we may earn a small commission at no extra cost to you. We only recommend products we genuinely use and love.

We will be honest: teaching typing and computer literacy was the last thing we wanted to add to our homeschool. We chose homeschooling partly to give our children a slower, more hands-on, less screen-dependent childhood. The idea of parking them in front of a computer to practice keyboard drills felt like a betrayal of everything we were building.

But here is what we eventually accepted: our children will need to type. They will need to navigate a computer, evaluate online information, compose digital documents, and understand basic digital citizenship. These are not optional skills in 2026 — they are as fundamental as handwriting was a generation ago. The question is not whether to teach them, but when and how to do it in a way that aligns with our values.

After testing four typing programs and spending two years developing our approach to computer literacy, here is what we have learned.

When to Introduce Typing

The short answer: around ages 7-8 for most children, corresponding roughly to second or third grade.

Here is the longer answer, because timing matters:

Before age 7, most children's hands are physically too small to rest on the home row and reach all the keys comfortably. Their fine motor skills are still developing, and forcing formal typing instruction too early can create bad habits (hunting and pecking with two fingers) that are harder to correct later than to prevent.

Ages 7-8 is the sweet spot for beginning. At this age, children's hands are large enough, their fine motor control is sufficient, and they have enough reading fluency to handle the on-screen instructions. They are also old enough to understand and follow the discipline of keeping fingers on the home row even when it feels slow and awkward at first.

Ages 9-10 is when typing instruction becomes urgent if you have not started yet. Written assignments are about to increase in length and frequency, and children who cannot type efficiently will hit a frustrating bottleneck in their writing.

Ages 11+, children who have not learned to type will have developed deeply ingrained hunt-and-peck habits that are difficult to retrain. It is still absolutely possible — but it requires more patience and more practice to overcome muscle memory.

For our family, we began very gentle keyboard exploration at age 6 (learning where the letters are, typing their name, playing simple typing games) and started formal touch-typing instruction at age 8.

The Typing Programs We Tested

We evaluated four programs over two school years, with children ranging from age 7 to age 10. Here are our honest reviews.

1. Typing.com

Ages: 7 and up Format: Web-based (works on any computer with a browser) Cost: Free for the core program; school/homeschool edition with reporting tools is $200/year but most families do not need it

Typing.com is the program we have used the longest and the one we continue to recommend to most homeschool families. It offers a structured progression from home row basics through full keyboard mastery, with lessons, practice exercises, typing tests, and games — all completely free.

What we loved:

  • Completely free. The core program with all lessons, tests, and games costs nothing. This is not a limited trial — it is the full program.
  • Clean, well-designed interface that is easy for children to navigate independently
  • Structured lesson progression that builds skills logically from home row outward
  • Typing tests that track words per minute and accuracy over time, giving children concrete evidence of their progress
  • Digital citizenship curriculum included — lessons on internet safety, cyberbullying, online privacy, and evaluating information. This is a significant bonus.
  • Games that reinforce typing skills without being so entertaining that children skip lessons to play them

What we did not love:

  • Ads in the free version. They are not egregious, but they are present. An ad blocker solves this.
  • The lessons can feel repetitive for fast learners. The program is thorough, which means it moves deliberately.
  • The aesthetic is functional rather than beautiful. Children who are used to polished app experiences may find it plain.
  • Some of the typing games are more distracting than educational

Best for: Most homeschool families. The price (free) and quality make it extremely hard to beat. If you are only going to try one program, try this one.

Our rating: 4.5 out of 5

2. TypingClub

Ages: 7 and up Format: Web-based Cost: Free for basic access; premium school edition starts at $100/year

TypingClub is Typing.com's closest competitor and offers a similar structured approach with a few key differences. The lessons use a combination of guided instruction, practice exercises, and videos from a friendly animated instructor. The progression is well-paced and the interface is slightly more modern than Typing.com.

What we loved:

  • The animated instructor makes lessons feel personal and encouraging, which our children appreciated
  • Excellent visual guides showing correct finger placement. A translucent keyboard overlay shows exactly which finger should press which key.
  • The lesson structure is slightly more varied than Typing.com, mixing different exercise types within each session to prevent boredom
  • Free version is quite complete
  • Progress tracking with detailed statistics on speed, accuracy, and problem keys

What we did not love:

  • Also has ads in the free version
  • The premium features (which include the most useful reporting tools for parents) require a paid subscription
  • Fewer supplementary resources than Typing.com (no integrated digital citizenship curriculum)
  • Some children found the animated instructor's voice grating after extended sessions

Best for: Families who want a free typing program with a slightly more engaging presentation than Typing.com. A solid alternative if Typing.com does not click with your child.

Our rating: 4 out of 5

3. Typesy

Ages: 7 and up Format: Software download (Windows and Mac) with web-based option Cost: $67 one-time purchase for a family license (frequently on sale for less)

Typesy is a commercial typing program that differentiates itself with adaptive learning technology, video-based instruction by real teachers, and gamification features designed specifically for children. It adjusts difficulty based on each student's performance, spending more time on problem areas and moving quickly through skills the child has already mastered.

What we loved:

  • Adaptive learning genuinely works. The program identified that our daughter struggled with the right pinky finger keys and automatically provided extra practice for those specific keys.
  • One-time purchase rather than a subscription. Pay once, use forever, on multiple computers.
  • Video instruction from real human teachers adds a personal element that purely software-based programs lack
  • Detailed progress reports that show exactly where each child is strong and where they need work
  • Multiple student profiles so all your children can use one family license
  • No ads, ever

What we did not love:

  • The software can feel sluggish on older computers
  • Some of the gamification elements feel juvenile for children over age 10
  • The interface design is not as clean as the web-based competitors
  • Occasional software bugs and updates that require restarts
  • Less content depth than the free alternatives for what you pay

Best for: Families who prefer a one-time purchase over subscriptions or ad-supported programs, and families with children who benefit from adaptive pacing. The adaptive technology is Typesy's genuine competitive advantage.

Our rating: 3.5 out of 5

4. Keyboard Town (for Younger Children)

Ages: 4-7 Format: Various (books, apps, and online depending on the specific program) Cost: Varies ($15-$40 for physical materials)

Keyboard Town and similar programs for very young children (such as Dance Mat Typing from the BBC) take a gentler, more playful approach to keyboard introduction. Rather than formal touch-typing instruction, these programs familiarize young children with the keyboard layout through stories, characters, and simple games.

What we loved:

  • Age-appropriate for children who are not ready for formal typing instruction
  • Introduces the keyboard as a friendly, familiar tool rather than something intimidating
  • Short sessions (5-10 minutes) that match young attention spans
  • Our youngest enjoyed the story-based approach and felt proud of "knowing the keyboard"

What we did not love:

  • Does not teach actual touch-typing technique. Children will still need a formal program later.
  • Limited scope — this is an introduction, not a curriculum
  • Some versions feel outdated
  • The value proposition is questionable when children will need to start over with a real program at age 7-8 anyway

Best for: Families with children ages 4-6 who want very gentle keyboard exposure. We would categorize this as optional enrichment rather than necessary instruction.

Our rating: 3 out of 5

Based on our experience, here is the approach we recommend:

Ages 4-6: Skip formal typing programs entirely. Let children explore the keyboard naturally when they encounter it. If they want to type their name or a short message, show them how. That is enough.

Ages 7-8: Begin with Typing.com (free) or Typesy (one-time purchase). Schedule 15 minutes of practice per day, 3-5 days per week. Focus on correct finger placement from the beginning — it is much easier to learn proper technique now than to unlearn bad habits later.

Ages 9-10: If your child has been practicing consistently, they should be achieving 15-25 words per minute with reasonable accuracy. Begin transitioning from typing lessons to real-world typing practice: let them type their written narrations, compose emails to grandparents, or keep a typed journal.

Ages 11+: By this point, typing instruction should give way to typing practice through actual use. Typed writing assignments, research projects, and correspondence provide all the practice they need to continue improving speed and accuracy.

Teaching Digital Citizenship

Typing is a mechanical skill. Digital citizenship is the critical thinking framework that ensures your child uses technology wisely, safely, and ethically. This matters as much as the typing itself, and we believe it should be taught alongside computer skills from the very beginning.

Core Digital Citizenship Concepts by Age

Ages 7-8 (when typing instruction begins):

  • The computer is a tool, like a hammer. We use it for specific purposes and put it away when we are done.
  • Never share personal information online (name, address, school, phone number) without a parent's permission
  • If something online makes you uncomfortable, tell a parent immediately
  • Other people made the things you find online. We do not copy their work and call it ours.

Ages 9-10:

  • How to evaluate whether online information is trustworthy (Who wrote it? When? What is their evidence? Do other sources agree?)
  • Understanding that digital communication is permanent — texts, emails, and posts can be saved and shared
  • Basic online etiquette: how to write a polite email, how tone can be misunderstood in text
  • Introduction to passwords and account security

Ages 11-13:

  • Deeper media literacy: recognizing bias, advertising disguised as content, misinformation
  • Understanding digital footprints and long-term consequences of online behavior
  • Cyberbullying: recognizing it, responding to it, not participating in it
  • Privacy settings and managing personal information
  • Introduction to the concept of screen addiction and self-regulation

Resources for Teaching Digital Citizenship

  • Common Sense Media offers a free, comprehensive digital citizenship curriculum organized by grade level
  • Typing.com includes digital citizenship lessons integrated into its typing program
  • Be Internet Awesome (Google) provides free resources and an interactive game called Interland that teaches internet safety concepts
  • NetSmartz (from the National Center for Missing & Exploited Children) offers age-appropriate online safety resources

Balancing Screen Time in a Low-Screen Home

This is the tension we wrestle with, and we suspect many homeschool families share it: we want to limit our children's screen exposure, but we also want to prepare them for a world that runs on screens.

Here is how we resolve it:

Distinguish Between Consumption and Creation

Not all screen time is equal. Watching YouTube videos and scrolling through an iPad are passive consumption. Typing a story, coding a simple program, researching a topic, and composing an email are active creation and purposeful use. We limit the former aggressively and permit the latter with boundaries.

Set Clear Boundaries Around Computer Time

In our home, computer time for educational purposes (including typing practice) happens during school hours, at the desk, with the door open. It has a defined start time, a defined end time, and a specific purpose. When the purpose is accomplished, the computer is closed.

Use Physical Alternatives When Possible

Our children write first drafts by hand and type final drafts. They do math with manipulatives and pencils, not apps. They read physical books, not e-readers. We draw maps by hand, build models with cardboard, and conduct science experiments with real materials. The computer is one tool among many — not the default tool for everything.

Model Healthy Technology Use

Children learn more from what we do than what we say. We keep our own phones out of sight during school hours. We read physical books in the evening. We have conversations without checking notifications. This is harder than any curriculum decision we have ever made, and it is more important than all of them.

Getting Started This Week

If your child is 7 or older and has not started typing, here is your action plan:

  1. Open Typing.com in a browser. Create a free parent account and a student account.
  2. Have your child complete the first lesson (about 10 minutes). Sit with them for this first session to ensure correct hand placement.
  3. Schedule 15 minutes of typing practice into your daily homeschool routine — ideally at the same time each day so it becomes automatic.
  4. After the first week, step back and let them work independently. Check progress weekly.
  5. Supplement with one digital citizenship conversation per week, using the Common Sense Media resources as a starting point.

If your child is younger and you are building a kindergarten curriculum, do not add typing to your plate. Focus on the foundations — reading, math, play, and outdoor time — and revisit computer skills in a year or two. And if you are just beginning your homeschool journey, know that typing is important but not urgent. Get your core subjects running smoothly first, then layer in computer skills when your family is ready.

Typing is a skill that, once learned, serves your child for a lifetime. Fifteen minutes a day, a free program, and a few months of practice — that is all it takes.

Frequently Asked Questions

What age should kids learn to type?
Most children are physically and developmentally ready to begin formal typing instruction around ages 7-8. Before that age, their hands are typically too small to reach all the keys comfortably, and their fine motor skills are still developing. Younger children can explore the keyboard informally, but structured typing programs work best starting in second or third grade.
How long does it take a child to learn to type?
With consistent daily practice of 15-20 minutes, most children can learn proper touch-typing technique in 3-6 months. Reaching a functional typing speed of 20-30 words per minute typically takes 6-12 months of regular practice. Speed will continue to improve naturally as children use typing for real purposes like writing assignments, emails, and creative projects.
Is typing still important in the age of voice recognition?
Yes. Despite advances in voice-to-text technology, typing remains a fundamental skill for education and most careers. Written communication — emails, documents, code, messages — still dominates professional life. Typing also supports the writing process in ways that voice dictation does not: it allows for easy editing, quiet work in shared spaces, and the kind of reflective composition that produces better writing.
Should I teach my child computer skills if we limit screen time?
Yes. Limiting recreational screen time and teaching purposeful computer skills are not contradictory goals. We distinguish between passive consumption (watching videos, scrolling social media) and active creation (typing, coding, research, writing). Teaching children to use technology as a tool — with clear boundaries and intentional purposes — prepares them for a digital world while preserving the low-screen childhood you value.

Enjoying this article?

Get more ideas like this delivered to your inbox every week.